GENV 224 - Natural Disasters | 2025-2026

Introduction to the geological causes and characteristics of natural hazards such as earthquakes, tsunamis, volcanoes, landslides, floods, weather-related events, and climate change. The focus will be on understanding how the natural hazards affect us in everyday life and how we can predict the hazard, prevent, or moderate the hazard to avoid a natural disaster.

GENV 220 - Geology of the Vancouver Region | 2025-2026

An overview of the fundamental earth science processes responsible for the creation, transformation, and ongoing physical development of the Pacific Northwest. These processes are studied in the context of the building of the North American continent through tectonic forces and surface dynamics. Topics include: geologic time, tectonics, volcanology, seismology, stratigraphy, glaciation, erosion, paleontology, paleoclimatology, and environmental issues. Field trips and field studies are included.

GENV 212 - Urbanization Issues of Developing Countries | 2025-2026

This course explores urbanization processes in developing countries, particularly in urban settings across Africa, Asia, and Latin America. It provides a geographic perspective on the socio-economic, political, cultural, and environmental conditions under which cities of the Third World are rapidly growing and their relation to globalization issues. Case studies from selected areas examine such problems as unemployment, inadequate health services, housing shortages, and inadequate urban infrastructure.

GENV 182 - Digital Earth | 2025-2026

Principles of spatial and digital literacy applied to the geographic context of our contemporary world. In this course, students will discover the importance of place, spatial data collection, assessment of spatial patterns and principles of scale. Students will gain an understanding of the nature of geospatial data, and explore geospatial technologies such as GPS, mobile maps, satellite data and GIS. Students will discover digital cartography principles and spatial analysis techniques.

GENV 131 - Global Environment Issues | 2025-2026

An investigation of the scientific principles behind environmental issues and practical inquiry-based approaches to environment concerns in our local and global communities. The course integrates theoretical knowledge about the environment with real-life activities in a multitude of settings outside of the classroom to help students learn about complex interactions between human populations and their environments; and to inspire critical thinking about environmental challenges for today and future generations.

GENV 121 - Introduction to Earth Systems Science | 2025-2026

Through an investigation of the fundamental concepts of earth systems science from a geographic perspective, students will develop confidence in using the scientific method. Emphasis in the course is placed on understanding the origins and development of Earth's surface features; the characteristics and circulations of Earth's atmosphere, including weather systems and global climates; and introducing the biophysical principles governing vegetation distribution patterns on Earth.

GENV 109 - Introduction to Physical Geology | 2025-2026

An introduction to the materials and processes of the physical earth: rocks and minerals, earth structure and composition, plate tectonics, volcanology, seismology, crustal deformation, weathering and erosion, slope movement, sedimentation, wind and water processes, glaciation, and geologic time. Earth materials and processes are studied in the laboratory and in the field. This course is an environmental studies core requirement.

GAME 491 - Game Development Project III | 2025-2026

An advanced project-based course in which teams of students will work together to create and release ambitious video games. Each student will contribute on the basis of their specialized training to this point in the program. This is the second course of a two-part project course that will run for two semesters during the students' last year. The course is the capstone of the Game Development program.