Part-time Instructor of Game Development

Department(s) or Program(s)


As a graduate of Interactive Arts and Technology program at Simon Fraser University, Andrey pursued his love for game design throughout his undergrad career by concentrating in interactive systems (programming) and media arts.

His deep passion for video games keeps him busy designing and programming games, creating prototypes, and helping others with their games. Andrey believes in a future where video games become a teaching and learning tool for the masses as the focus shifts from receiving entertainment to acquiring practical skills through play. Andrey’s Game Design experience includes, but isn’t limited to: working as a Teaching Assistant for IAT312 – Introduction to Game Design and IAT410 – Advanced Game Design at SFU. He taught Unity, C#, and game design to the students attending his lab. Working for Virtro Entertainment as a Unity developer, he worked on virtual reality games and a VR language learning game called Argotian. His ever-growing Unity and game development skills allow him to work on alternate applications of the game engine. For example, Andrey has worked as a Research Assistant for SIAT professor Steve DiPaola in his iVizLab, where a virtual interactive conversational avatar is being made in the Unity Game Engine as part of the lab’s research.

Andrey is currently pursuing a Master of Interactive Arts and Technology degree at Simon Fraser University, where he is continuing his work on virtual interactive avatars with the iVizLab team.

Research & Scholarship


BSc in Interactive Arts and Technology, Simon Fraser University (2020)

Awards & Honors

Undergrad NSERC USRA Grant  – NSERC (May 2018)

Cody Sawatsky Award in Gaming – Sawatsky Family (September 2017)

Dean’s Honor Roll - SFU's Faculty of Communication Art and Technology's Martin Gotfrit (December 2013)

Affiliations & Memberships

Organizer/Event Planner of AFK (Away From Keyboard) Game Symposium.

Courses Taught

GAME 350 Video Game Programming