ART 364 - Interaction Design | 2025-2026

Introduces students to the design of interactive digital experiences with a focus on website design, User Experience (UX) design, and User Interface (UI) design. Students will learn the core concepts and principles of interaction design by working through technical and design projects using industry standard design software. Students leave this course with the ability to build basic websites and design digital experiences that follow current interaction design standards and methodologies.

ART 362 - Symbol & Typography Design | 2025-2026

An exploration of integrated conceptual thinking and formal experimentation with type and related symbol systems in graphic communications. Emphasis is placed on type as image, principles of typesetting, hierarchy, and structure. The complex interaction of type in relation to other graphic elements in multiple design contexts and formats is considered.

ART 361 - Imaging & Illustration Design | 2025-2026

An exploration of the conception, production, and analysis of imagery in graphic communication design, including photos, illustrations, and graphic marks. Imagery-based problems are investigated in multiple design contexts and formats. Specialized rendering techniques, digital studio practices and iconographic style development are considered.

ART 351 - Intermedia | 2025-2026

Integrating cultural theory with material experimentations, this course investigates a variety of contemporary practices and themes, including, but not limited to, multimedia investigations, site specific installation, soundscapes, video, performance, and phenomenologically driven practices. The boundaries of more traditional art experience are pushed to discover new possibilities of collaborative and personal expression using a variety of media in time and space.

ART 332 - Advanced Animation Projects | 2025-2026

A continuation of the foundational animation courses. Students will research animation techniques and aesthetics and then develop a plan in consultation with the instructor for a semester-long project.  Students will build on their existing animation skills and aesthetic judgement as well as gain a wider appreciation for what is possible with animation, whether computerized or otherwise.

ART 331 - Video Game Art | 2025-2026

A critical evaluation of the deployment of visual art in video games. Student will develop a broad appreciation for the incredible variety of video game art and consider the spiritual, moral and ethical issues surrounding visual design choices in game development. Student will engage theories and tools that will enhance student participation in development projects.

ART 330 - Photographic Vision | 2025-2026

Cultivating an informed engagement with our predominantly visual culture, this course combines photographic technical skill (composition, lighting, darkroom procedures, etc.) with informed cultural photographic theory relating to aesthetic, ethical, and theological issues. Participants are encouraged to embody a re-visioning as photographers and thinkers who embrace a Christian view of the world and its inhabitants.

ART 328 - Modern Art History II | 2025-2026

This course explores how art strategies (in traditional mediums such as painting, sculpture, and architecture, as well as film, video, performance) and the critical debates that arose in Europe and North America in the aftermath of the First World War to the present day, reflect the social, economic, and political context charting the rise and fall of modernism and the transition to postmodern practices within the visual arts. The role of art in society, its relationship to mass culture, and what is at stake in maintaining socially engaged art today are considered.